www.mobilewirelessjobs.com                                                                                                  October 2006 - Vol. 1, Issue 4  

  MobileWirelessJobs / MobileContentJobs Podcasts JobFish by Butterflyvista.com SMS Text Messaging Job Alert Career Resources Employers and Recruiters

FEATURED EVENT

Mobile Entertainment Summit by iHollywood Forum
October 4-5, 2006
Crowne Plaza Hotel,
Foster City, CA

LAST CHANCE!

If you are planning to develop, distribute, sell or market products, services or applications for the IP television industry, then you must attend! Satellite and cable have been battling it out for a decade with industry watchers taking sides and making bets on who will win. With over 70 million cable subscribers and 16 million satellite subscribers in the U.S. market, the telco industry is taking on a huge challenge by deploying pay television services.  
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WANT TO BLOG?

 Announcing MobileWirelessJobs
New Employers Blog
Launch!


Starting today, Employers can sign-up to open an account and blog directly to our candidates as a featured author.

Benefits:

  • Content Control. Post thoughts or topics on our site and begin a dialogue directly with qualified candidates. You are not limited to just job postings. Publish or unpublish any candidate comments. Stream your work in RSS.
     

  • Audience Targeting. If you are trying to fill a specific role, you can keep your threads focused on that search. Over 95% of our readers already have jobs and have more than 8 years of experience on average.

    Requirements:
     

  • Must be a mobile wireless employer, preferably someone
    working in HR or
    responsible for staffing
     

  • Must be willing to list
    some opportunities on MobileWirelessJobs

    Availability:
     

  • First come first serve.

  • 5 slots available

  • Each employer will be given his/her own login and password. Each account will be separate with full content control.

    Cost: $1000/month*
    Minimum: 6 month contract
    (* does not include
    iHollywood Forum's
    new job bank however
    both will be linked)

If interested, please contact Rob at 646-320-5162
or email:
rob (at) mobilewirelessjobs.com

POST JOBS

Employers can Post Jobs today. Job Postings are archived monthly and will remain active unless you ask us to remove them.

Through this exclusive offer, you can now take advantage of the following Fall 2006 special available only through this eNewsletter: 

Buy one - get one at no cost now thru December!

1 job for $150 (50% off
if you only have one position)

2 jobs for $300

10 jobs for $1500

20 jobs for $3000

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Did you know your job listings are seen on Indeed, SimplyHired, Oodle, JobALot.com and Edgeio just by simply posting jobs on our portal?

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SMS TEXT MESSAGES
Candidates: Get invited to the inside-only networking events, Job Fairs and Open Houses in the mobile wireless industry. Join our
SMS Text Message Job Alert service today!

By joining, you will receive text messages from the top mobile wireless employers in your region based on your mobile area code.

Employers: Want to reach qualified, passive mobile wireless candidates in your area?

If so, contact us and we can help you to launch your first text messaging HR campaign.
 
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SLOW OFFERS, FAST RECRUITING TAKES IT TOLL ON MOBILE COMPANIES
By MobileWirelessJobs / MobileContentJobs
October 2006

UPCOMING EVENT

2006 Billboard MECCA

     

NEW YORK –  Mark Henderson sat alone in his office. He believed he just witnessed thousands of dollars walk right out the door and he felt there was little he could about it. He's the hiring manager in a platform development area of a major wireless entertainment company based in Los Angeles and he's frustrated right now.

He spent months sourcing the right candidate to fill an immediate need in his department and low behold he found him. We'll call him Steve. He followed all the proper procedures with HR, conducted the proper background checks and was certain his company was ready to tender an offer. The problem was HR was too slow to give him the green light. When Mark placed that much anticipated follow-up call to Steve, he had long since accepted a similar position at a competitor company. A mere 10 days had elapsed since Mark first contacted Steve. Sound familiar?
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Digital Entertainment
Media & Marketing Excellence Awards
Wed., November 29, 2006
Hyatt Century Plaza
Los Angeles, CA
8:00 AM – 5:30 PM PST
Presented by Billboard


The Digital Entertainment Media & Marketing Excellence Awards honor the visionaries, entrepreneurs and branding experts in the entertainment media & marketing arena. Our award winners embrace the technology of the future and are forward-thinking and innovative. With awards in 21 categories, including games, music, advertising, film, television and video, we are pleased to recognize the cutting-edge developments and thought leaders shaping the future of entertainment.

SUBMIT YOUR MATERIALS TODAY for the Billboard 3rd DEMMX Awards and join the illustrious list of influencers who have been honored in this arena. 

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FEATURED HR INTERVIEW - OCTOBER 2006

HERE ARE THE BUZZWORDS FROM MOBILE GAMING'S TOP RECRUITER: CUSTOMIZE DON'T STANDARDIZE

As part of our HR Q&A interview series, MobileWirelessJobs recently caught up with Marc Mencher, founder of GameRecruiter.com, to learn more about his company's online talent acquisition practices in the mobile gaming vertical. The HR Q&A series is a featured column in MobileContent Careers. MWJ= MobileWirelessJobs.com; MM= Marc Mencher.

GameRecruiter.com

Marc Mencher
Marc Mencher

A specialist in game industry careers,
Marc Mencher has helped thousands of job seekers land jobs with the hottest gaming companies. Before founding GameRecruiter.com he worked for game companies such as Spectrum Holobyte, Microprose and 3DO. Marc is the author of Get In The Game!, an instructional book on careers in the video game industry. He is also a regular speaker for The International Game Developers Association (IGDA), Game Developers Conference (GDC) and Electronic Entertainment Exposition (E3).

In addition to representing the game industry’s hottest talent, Marc also volunteers as an advisory board member for several schools offering game programs (EA University, Westwood College, and the family of Art Institute Schools).

His articles have been featured in Gamasutra, and GameWEEK. He has also served as a Technical Advisor and
Executive Producer on several games. GameRecruiter.com is focused exclusively in the Mobile, PC, MMP & Console Video Game Industry. Former game industry professionals who have been re-trained to recruit staff it. The firm specializes in unique and un-advertised jobs. For more information visit
www.GameRecruiter.com or call (866) 358-GAME (4263).

Studio Head of Mobile
• Lead the development and evolution of platform and product roadmap and oversee the plan specific product releases & programs to extend current gaming capabilities to build a world class gaming environment • Manage business requirements and product design, develop and oversee rollout of new technologies, process, etc. to drive and grow revenue. • Analyze trends and identify opportunities for new product lines, as well as opportunities to expand existing product lines to maximize revenues and profits. • Partner with content acquisition to identify new entertainment product opportunities • Partner with content internal teams to develop new or enhanced revenue streams, new features, products and services • Maintain a competitive knowledge base and building competitive differentiation into the product plan • Coordinate partner requirements and product roadmap with sales and partner relationship teams

click here to apply

click here to search all GameRecruiter.com jobs

MWJ: What skills are in high demand right now?

MM: Java, Brew, J2MEE, are primary skills that an engineer will need. As cell phones move towards 3D technology, Artists with retro console experience (i.e. n64, ps1, GBA) are in high demand. We still see the need for 2D pixel artists, but the industry seems to be moving towards lowpoly 3D artists and animators in terms of art.

MWJ: What trends are you seeing in the Mobile games space?

MM: The mobile game space is moving to incorporating 3D graphics for simple games. There are more and more community driven games being made. Games are being sponsored by larger conglomerates and you can accumulate prize points for cash and merchandise. The casual game space and the wireless game space seem to be converging. And there is a new demand for original IP, pulling away from the typical model of pumping out ports of licensed IPs.

MWJ: What are the typical salary ranges for these positions?

MM: • Artist/Animator $25-75k base, depending on experience levels.
• Programmer $35-100k base, someone who has experience limited only to mobile will be on the lower end than someone who has console, casual and mobile, will demand a higher salary. • Producer $45-100k, again depending on experience. • Game Designer/Level Designer $45-100k base.
• Head of Studio/VP $120-200k base.
• Marketing and Sales $60-90k base with a sales targeted bonus program.

MWJ: : How quick is the turn around between sourcing the candidate, interviewing the candidate, offering the candidate a position, and hiring the candidate?

MM: The cycle of finding the perfect candidate for our clients is not a fast one. The initial sourcing for candidates can take about 2–3 weeks. Coordinating a proper interview with the candidate/client can take up to 1-3 weeks. The offer can take 1-2 weeks. And don’t forget, then the candidate has the process of resigning from their current job if they are employed, thus adding more time to the process which is minimally 2 weeks. If relocation is a factor then it can also add an additional 2-3 weeks. So overall, the whole process takes about 2-3 months from start to finish. This is not unusual, even without using a recruiting service, when searching for a new job. One can expect the process to take several months.
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HOT MOBILE WIRELESS JOB OPPORTUNITIES: AUG 21 - SEPT 29, 2006

North America

AOL

Technical Manager, Seattle, WA
• Candidates should have training in computer science, electrical engineering, or a related technical discipline.
• The candidate must have 5-7 years experience in commercial software development in C or C++, including at least two years management experience.
• The candidate must have been through at least one complete development cycle from planning through to final release. • A proven ability to work with and manage diverse ranges of people and projects would be a strong management asset.  • Experience with wireless or embedded software development, including Windows Mobile, Series 60, or erience, is valuable but not required.
click here to apply    
click here to search all AOL jobs


Vettro 360

Lead RIM J2ME Developer, New York, NY
• BS in Computer Science or Engineering, or similar technical education • 2+ years of experience building applications using Java or J2ME. • Strong SQL skills required; hands-on database design experience preferred • Strong communication and technical writing skills • Experience in the design and development of mobile & wireless systems using RIM BlackBerry devices a major plus.
click here to apply    


Human Capital Consultants

Digital Media Engineer, Canonsburg, PA
• Five or more years experience working in the INTERNATIONAL BILLING INDUSTRY.
• Excellent, proven written and verbal communication skills. • Knowledge of wireline and wireless telephone networks, including SS7 and IN. • Bachelors or advanced degree in a technical discipline. • Ability to interact with customers at all levels of management and in many cultural environments.
• Ability to display initiative and work with little supervision in a dynamic and demanding team environment. • A willingness to be flexible and demonstrate commitment to the pre-sales process.
click here to apply    


TelephiaSenior Product Manager, San Francisco, CA
• 5-8 years previous experience managing in cross-functional organizations. • Have solid business management skills.
• Accomplished leader with instant credibility-able to lead Senior-Level conversations. • Demonstrated knowledge of customer analytic functions for multi channel marketers • Previous product management/marketing experience • Excellent analytical thinking and decision-making; ability to analyze and extract most important information from complex data • Excellent communication skills: collaborating, negotiating, persuading, public speaking and listening • Undergraduate degree Marketing, Business Mgt. MBA preferred.
click here to apply    
click here to search all Telephia jobs
 


NPR Digital MediaMobile Product Manager, Washington, DC
• Requires a Bachelor's degree (Master's degree in technical or business field preferred) with a minimum of three years experience in the wireless carrier, handset or mobile product industry. • Candidates must also have a minimum of three years of product management experience, preferably in mobile, media or the Internet industry; demonstrated experience with cell phone software platforms such as Symbian, UIQ, Java or BREW and/or technical tools, applications and procedures associated with those platforms; user interface development and management expertise (preferred); and demonstrated leadership skills in product planning, market analysis, product vision, market knowledge, competitive analysis, industry standards and product development.
click here to apply    
click here to search all NPR Digital Media jobs
 


Chief PeopleMobile Application Developer, Emeryville, CA
• Have solid C/C++ skills and experience with leading mobile platform environments (i.e., J2ME, Symbian, Windows Mobile, Brew, etc.) • In depth knowledge of mobile software application development and track record of developing and launching mobile applications that work in a client server environment.  • B.S. Computer Science, B.S. Electrical Engineering, or equivalent experience with a minimum of 5+ years of experience developing mobile client server applications. Telecom experience preferred. • Ability to quickly develop sample applications, demonstration programs, and technical components in C/C++, Brew, J2ME, Symbian, Windows Mobile is required. • Good understanding of mobile architectures (i.e., CDMA, GSM, GPRS, EVDO, etc.)
click here to apply    
click here to search all Chief People jobs
 


FunMobilityMobile Applications Engineer, Pleasanton, CA
• We are looking for a Mobile Applications Engineer experienced in J2ME and/or BREW to design and implement BREW and J2ME entertainment applications. • Has experience with the full lifecycle development of mobile phone content application. Required Skills: • Proven track record designing/developing mobile phone applications • Proven track record of delivering successful software releases to customers • 3+ years experience writing Brew or J2ME applications • Experience with Web technologies such as HTTP, HTML, and XML • Experience with WAP
click here to apply    
click here to search all FunMobility jobs
 


EA MobileProduct Manager Mobile Distribution,
Los Angeles, CA

EA Mobile Enabling Technology Group defines and implements new platforms, technologies, processes and business models to distribute mobile products to global market. Currently we are looking for an experienced product manager to work on the industry leading mobile content distribution applications. This person will work closely with a team of product designers, marketing mangers, sales executives and engineers to maintain complete life cycles of our distribution solutions, via Web, WAP, mobile client, retail, SMS and etc.
click here to apply    
click here to search all EA Mobile jobs
 


Glu MobileMobile Game Artist, San Mateo, CA
• Mobile Game Artist will be responsible for designing and creating high-quality 3D and 2D assets for mobile games. Responsibilities include: • Coordinating with the art director to create visual designs for mobile products. • Work with engineers to develop low-resolution 2D and 3D art assets to meet the requirements of the game engine. • Develop and execute the final level art based on the game design. • Potentially prepare higher resolution assets for marketing use. Requirements: • Previous experience with 3Ds Max is required. • Previous low-poly modeling and texturing experience for PC, console or handheld is preferred. • Previous mobile development, and/or experience with handheld console development (GBA or PSP etc.) is preferred. • Previous experience with older 2D game systems and PC (80’s – 90’s) is useful. • BFA helpful, but not required.
click here to apply    
click here to search all Glu Mobile jobs
 


BeldenSystems Engineer Wireless Networking Technology, USA
• This position will develop incremental revenue and earnings with Fortune 1000 companies specifically for the emerging Wireless LAN market. Required Qualifications:
• Technical degree • Five years of Marketing/Sales experience • Extensive understanding of Windows and Linux tools, IP routing, wireless systems, and Internet security • Extensive experience with networks for data and voice applications • Experience selling wireless networking products • LAN deployment experience – traffic delivery from the access point to client AND from the client to the access point • Experience with Cisco Systems Wireless products and services is a plus
click here to apply 


WiderThanC/C++ Graphics for BREW Cell Phone Handsets,
New York, NY

• Developer with extensive experience in C/C++, some graphics based system and/or small, stand alone processor environments. The company serves the cell phone text message and wireless multimedia markets (ringtones etc.). • The projects involve BREW. Experience in BREW would be nice, but not required. However, experience in one of the following is required: •  Any native cell phone development •  experience related to some graphics system (win32, X-windows, or BREW) •  work on small imbedded systems
click here to apply


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