Glu Mobile: Artist, San Mateo, CA

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Glu Mobile is a leading developer and global publisher of mobile entertainment. Glu publishes original titles and entertainment based on major brands including Atari, Cartoon Network, FOX Sports, Nickelodeon, PopCap Games and Twentieth Century Fox. The company has more than 100 entertainment applications including games, ringtones, screens and applications available via 90 carriers worldwide. Glu also offers a complete mobile gaming sourcing, management and delivery solution, ProvisionX. Based in San Mateo, California with offices in London and Singapore, Glu is funded by top venture firms NEA, BA Venture Partners, Granite Global Ventures, Sienna Ventures and Globespan Capital Partners, as well as by Time Warner Investments. Consumers can find fresh entertainment created exclusively for their mobile phones wherever they see the ‘g’ character logo or at
Life at the cutting edge of wireless technology is an exciting but demanding place to be. Our company is always on the look out for exceptionally talented individuals to join our team. We reward talent, creativity and ability to get the job done. If you are interested in mobile technology and want to be part of a team that makes the future of wireless technology happen, we’re for you.
We are seeking a full-time, in-house Artists for mobile phone entertainment products. Responsibilities include creating product art, animation, and user interfaces for mobile games and applications. Ideal candidate will have a very high level of achievement in both 2D and 3D art, and good technical knowledge. Candidates should be able to demonstrate strong 2D drawing skills, with sample work reflecting a solid expertise in drawing people and environments in both digital and traditional media, as well as good layout and graphic design skills with type or other graphical elements. 2D animation skills, as it pertains to 2D sprites for mobile or handheld games or applications, are preferred. The candidate must be as versatile as possible, capable of visualizing and working in a broad range of styles and themes. Previous mobile development experience preferable, and/or experience with handheld console development (GBA etc.).
1. Photoshop (6.0 or up) experience is required
2. Debabelizer (4.5 or up) is preferred
3. Modeling and texturing in 3DsMax, a plus
4. Animating characters or objects in 3DsMax, a plus, but not necessary
To apply for this position, please include in the job title in the subject of your email, a cover letter and your minimum salary requirements to Due to the volume of resumes, we cannot respond to each applicant. We will contact you if there is a match. No phone calls, please. Principals only.

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